NASCAR: Dirt to Daytona | |
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Developer(s) | Monster Games |
Publisher(s) | Infogrames |
Series | NASCAR |
Platform(s) | GameCube |
Release date(s) | NA November 27, 2002 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Can you survive in the world of NASCAR? NASCAR: Dirt to Daytona challenges you to become the ultimate racer in four different NASCAR racing series. Racing to win is the key for drivers hoping to advance from small town dirt tracks to modified cars, trucks, and eventually the highly prized NASCAR Winston Cup cars. Learn the harsh realities of the racing world where losing can cost drivers not only points in the standings but loss of money from a sponsor. NASCAR Dirt to Daytona also features Single Races, Season Championships, Beat the Heat, and Pro Trainer modes rounding out a complete racing experience.
NASCAR: Dirt to Daytona has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with NASCAR: Dirt to Daytona since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-5496 | Windows 7 | Intel Core i5-3570 @ 3.4 GHz | AMD Radeon HD 7850 | Playable at 100% speed at default settings. | PepsiWithCoke |
5.0 | Windows 7 | Intel Core i7-920 @ 2.93 GHz | NVIDIA GeForce GTX 980 | Everything seems to work at 1080p Widescreen with maximum settings. | MAD_JIHAD |
5.0-1156 | Windows 7 | Intel Core i5-6600K @ 3.5 GHz | AMD Radeon RX 480 | Constant 30-60FPS at 1440p with maximum settings. | JCRN Reaper |
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